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Showing posts with label psychic battle squad. Show all posts
Showing posts with label psychic battle squad. Show all posts

IG: Psyker Battle Squad

They are done, finally. They have been sitting on my painting table for some time now, but I think they are officially done!
Thanks to the recommendations from the page and twitter- I did add some purple washes to the skin (ever so slight) and I think it helps a bit.
Overall I like the unit on the table and what I have done with them. Though using the fantasy models is a bit of stretch its the best I've come up with since GW doesn't have a good selection for an entire unit. Hopefully I there will be some viable miniatures in the future (perhaps from the resin sculpting community!).



Also you can see my custom resin models in a bit more detail. You can see the imperfections of my first casts in these models well. However, on the table top these aren't as well seen as when magnified on the computer screen. My second version resin bases were much better, just not for this army! 



WiP: Psychic Battle Squad

Work is quickly coming along on the last of the Imperial Guard army. I need it ready in time for Adepticon, which is only 31 days away! This is the most glorious time of the year- winter is on its way out and gamers everywhere are gearing up for the greatest of tabletop gaming conventions. I just get all tingly inside just thinking about it.

Work is nearly done on the PBS, a mash up between Empire Flagellants and Cadian models. I still have to finish the flesh and the bases. My intent was to make the skin very pale to reflect the psychic nature of these guys. However, with the tan clothes there just isn't enough contrast to make the skin pop out.
However, I do like the bits from Armorcast to represent the 'psychic' miasma.

WIP: Psychic Battle Squad

One of the coolest units in the new Imperial Guard codex is the Psychic Battle Squad. The variable AP template is cool and all, but Weaken Resolve is where the money is. A near automatic Ld reduction coupled with the shooting power of the Imperial Guard can threaten any unit in the game that doesn't have fearless. I say nearly, because as my last few games have showed me- I can't roll a psychic power test for crap! Still, I love the PBS (the station and the squad).



Since there are no official models for the PBS we are left to conversions and luckily for us there are lots of options. One of the most popular are generic guardsmen with Empire Flagellant bits. Its a simple, yet elegant solution. At Adepticon this year I talked with several people who used  Armorcast scenic effect bits to add some flare to their conversions. 


I plan to paint the scenic effects an ectoplasmic green or blue to represent them firing Weaken Resolve. Their uniforms/robes will be muted browns or grays in attempt to give them a more unnatural feel. These are the first ten. My full army plan is to have two full units...